Keep gestures as simple as possible.
Complex gestures will be difficult for users with mobility or dexterity issues.
Activate elements via a
This helps prevent unintentional actions during touch and mouse interaction. (If user presses down and realized they made a mistake, they can move the position outside the touch to “cancel” the
Provide error-proofing mechanisms in place, too, such as a prompt to verify if a user intends to undo an action.
This doesn’t apply to ‘save’ or ‘favorites’ functionality as much as it would to any element of financial or personal value. (Like removing self from a waitlist)